29 January 2009

2009 workspace

It's exciting to see my workspace change time to time. This is 2009 workspace in Melbourne.

This one was taken in Kuala Lumpur, 2005 during my study time in Puchong :)

To see other CG artists' workspace, visit this LINK

25 January 2009

KutuCG first month progress

It's been a month since KutuCG been launched. The forum has reached 223 members registration so far. Although 30% are non-active. However, it's an exciting news!

So far I've changed the header image and listened to members' feedback. It's tiring definitely, but I guess this is the most important part. Although not all of the issues can be resolved, I'm still looking for the workaround and fixing it asap.

During the first month, there's been some activities going on, notably 2D and 3D mini challenge with given theme "SHIO". It's just ended today and the result are impressive. Check it out 2D MINI 3D MINI

Besides that, there are also some tutorials available from myself and our members.
Please check it out HERE

January site statistic:
2150 unique visitors
5687 number of visits
109534 Pages
354867 hits
2.5GB bandwidth

January Board statistic:
Total number of users: 223
Total number of topics: 151
Total number of posts: 2537

What's coming for February? KutuCG will begin another mini 3D and 2D challenge with "Valentine" theme. I will also propose to have another challenge section called 'Modeling contest', which can be sculpting/mechanical object only. This has shorter amount of deadline and aimed toward busy members who's already in the industry and want something easy and short to finish.

I would like to sincerely thank forum members who support this forum.

20 January 2009

Zbrush importing psd texture issue

Zbrush won't allow texture import IF the psd file have more than 1 alpha..

10 January 2009

Maya display problem in Bootcamp

Well, not only Autodesk announce the issue with camera selection in Maya for OSX, apparently my iMac has got problem with display issue as well.

03 January 2009

KutuCG launched!

Well, after almost 2 week work, I finally made it online. kutuCG is an Indonesian CG forum. Yes.. you may probably ask.. why create another forum while we already have the largest indocg.com?

It started when IndoCG was down due to the database overload, I wasn't really sure what's happening but this is roughly what I got from Soyuz from Mediavisi, ICG ex-hosting company. Since Rey, ICG founder and administrator didnt want the site to be down for so many days, he decided to move the entire content to another server. The first time it landed in Lunarpages which claimed to provide unlimited bandwidth, but unable to delivered so. With dissapointment, Rey had to move over the server to another hosting again. This time I wasn't really sure but I suspect it's Techscape. The problem came when transferring huge database and files over to another server. The size was roughly 3GB and upon transferring, some files were corrupted or internet was disconnected. This is what you guys in IndoCG are experiencing now. Rey had to setup a new forum with old database, hence all the customization which was done before are not synchronizing anymore. Some links, images, plugins, and custom pages are not working anymore. Stuff like image upload, Private message, are not working anymore...

This problem frustate him, I understand it's not easy to manage such big forum, we as moderators tried to help, but unfortunately it's not in the right time. Everybody was busy, including me. I was in about the end of my semester and got bunch of school work to do. Rey is married and has family now, and he also a flash game studio, which made him busier than before, therefore paying less attention to the forum.

Well, I love ICG. I grew from it. I knew so many people from it. After a long internal discussion, it is very difficult to decide what and where ICG is going toward. Option one, we moderators tend to donate some money and purchase commercial forum software, so it can handle large scale community better, but in return we should have access to the backend, and since Rey himself is not an active founder anymore, he's not listed in management team, although he still remain as founder. In simple word, We took over ICG. Second option, Rey himself buy the commercial forum, and let us take care of the content, he remain less active. Most moderators felt unfair on the second option. We do love to do voluntary work, keeping and managing the forum and such, but given that option, I suddenly lost my will and interest. Furthermore, he's invisible and absent from internal discussion, leaving the decision questioned *and he's still absent till now, although he promised something's gonna change after xmas.

Without backend access, we mods can't do anything. We can only overview forum. And with his absence, everything becomes difficult. Speaking of which the forum still can't open registrations due to spam bot and such. This forum is going nowhere. Where's the fun of speed modeling challenge? daily sketch? speed painting? I guess most of the moderators felt the way I do.

So I discussed this issue with Soyuzno from Mediavisi, and I'm glad he's happy to help. He's willing to support hosting for me to create a new forum. After few discussions with some mods and friends, we decided to create kutuCG.com

I understand some of you guys, even myself sometimes prefer to visit worldwide CG forum, such as CGtalk, Threedy, Gameartisans, DA and others. I was thinking and hesitant to create another forum. But, isn't it a shame we Indonesian artists do not have a place to hangout online, a place called home?

Learning from past and mistakes, I hope I can manage this forum better. It is not aiming to be the largest or ICG replacement or whatsoever, but I believe one day I could bring back those moment I had in ICG few years ago.

This time, it's a forum by artists for artists, and I hope in this forum, we can work hard, play harder.

I welcome you to KUTUCG.com

01 January 2009

Happy new year 2009

Well... Looking back at my blog, time passed by so quickly. I didn't realized this blog has been existed for 4 years. It started from the day I worked in Twisted, mainly to share interesting links, and some of production techniques I learned throughout my working day. And then it slowly turned into personal blog since I've quit my job. That's bunch of entries and all mixed up. I must admit 2008 is a tough year for me, physically and mentally. I'm looking forward to the new year and I'm confident that 2009 is going to make a turn around. Thus I've created a new blog, which I hope you guys will find it interesting. Happy new year!