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Showing posts from April, 2007

Insert Edge loop tool tips.

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Just in case most of you don't know, here's a little gem on insert edge loop tool, which I've neglected for a while, but now I use this tool a lot.





You can also check out the offset edge loop tool...

File Revision System using FileHamster

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When working with scenes, we are aware that saving files incremently is extremely important. However, most of the times we end up losing the track/record of what we have done toward that particular scene and we often end up being cluttered by bunch of files inside a folder.

There are several ways to remedy this, one of them is by using attribute editor (there's a small comment box in the bottom)



I recently found a free software called FileHamster. What it does is basically save the backup of your current scene, and allow you to give comments, or notes, and also lock the file, so that it's not easily edited.



What you see here, is that I ask FileHamster(FH) to watch a folder called c:\Documents...\scenes, and in that folder I have only 1 file, which is test_V01.mb

test_V01.mb only have a sphere in a scene. I save the file.
The popup will appear, asking what comment you wanna write, so I write "a scene..."

Next, I add a cube to the scene, and save again. This time I still sav…

Foto Jadul

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I found this photo when organizing my Harddisk folders. Funny when I looked back into my past, things have changed ever since, I miss those time painting on canvas, or spent one week mid-term break at library practising anatomy and sketches everyday rather than going on holiday or break like others did. It's sad to think about it, as I didn't have as much fun as others did, but I won't be what I am now if I took the other path :)

The other guy on the photo is Foad, my life drawing lecturer on sem 2. Totally a pure artist, he played music, weird music... he does caricature, and lotsa other stuffs.. Genious guy I would say.. one of my best teacher and a guy who influence my life, well.. at least the hair is a good starting point :P

10th ICG Speed Modeling Session - Glasses

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This is my entry, It's totally done in Modo. I won't call it speed modeling, the whole thing take me a day to finish off. Well, the most important thing is that I learnt :) and I'm still adjusting myself to get used to modo. Modo tools are awesome... Hope I got more time to explore.. gotta continue my cylman for now :D

CylinderMan WIP: character done

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Small update, The character is considered done, though not 100% resemblance. The detail on the bust and abs would be done via normal map.

It's time to continue with the environment now.

Cylinder Man Work in Progress

Something I've been working on, on&off...

The concept art image was taken from Puyuh



Work in Progress:


Jakarta Undercover the movie

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I met Lance a while ago on Indosat job, which require me and KFC to fly down to jakarta to handle and supervise some CG shots. I was told about this film while chating with him during break session, but never been given a clue about the movie. It was supposed to be shown last year, and some of us were invited to the premiere.. but I think as time fly, it's forgotten :P or maybe it could be another reason, as the title said, it's quite controversial. I read the novel, it's thrilling and creative in unique way. Let's see how well Lance portray it into the screen :)

Here's some information about the movie, taken from here




Velvet Films

The Most Anticipated Indonesian Movie of 2006

JAKARTA UNDERCOVER
Director : Lance (Cinta Silver)
Cast : Luna Maya (Bangsal 13, Cinta Silver, Ruang)
Lukman Sardi (Pesan dari Surga, Berbagi
Suami, Gie)
Fachri Albar (Alexandria)
Christian Sugiono (Catatan Akhir Sekolah,
Cinta Silver, Jomblo)
Laura Antoinetta
Aimee Juliet
Introducing : Kenshiro Arashi
Came…

Celebrating Khiang's Bday

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Setting Image Plane in Maya

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There are 2 most popular techniques used to setup imageplane for modeling reference. Let's discuss both of them.

Before we begin, let's get some image to model. In Photoshop, align them.
So here it is:


Use marquee tool to select each image, crop, and then save them separately. So, now we have:
car_side.jpg
car_top.jpg
car_front.jpg

Notice that the car_front is facing right, we need to rotate it 90* to the left, so it's facing down (which is +Z in Maya)

Back in maya, here is the first technique:

01. Using camera image plane.
advantage: Easy, less hassle.
disadvantage: Slow down maya performance.
How? Watch this video :)


02. Using poly plane.
advantage: Faster maya performance, easy adjustment.
disadvantage: Slow setup.
How? Watch this video :)


From both technique, I prefer to use the second one, which use polyPlane. I know it takes a while to setup, but hey.. There's a script to simplify your workflow.

Watch this video to understand better :)

Blog Template Update

So.. yeah, in the lazy sunday afternoon.. nothing to do..
Redesign the layout, seharusnya lebih rapi dan readable, and the comment is hopefully working now.

Hate to do this, but it's fun once in a while to bimbo blog.
Lagi finishing animator friendly rigging part 01 by Jason Schleifer (characterTD - gollum@WetaDigital) and I'm concentrating on utilizing modeling and rendering workflow in MODO. It's a great app, small, but potential.

Let's hope I can come out with something in these few weeks using that software :)

I'll start blogging in english now. Since visitors' number are increasing, I'm confuse to either continue blogging in Indonesian or english. Some complained reading what I wrote. Clarity is necessary, and honestly I'm not so fluent writing indonesian, so to be universal, I guess it's fair.

Big Babol Chameleon

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Here's a still of the project we've just done recently.

Maya, Mental Ray.

Modeling and texturing : me
Animation : Yuen and me
Lighting, Shading : Khiang.
Flame : Mathieu.



Breakdown :

9th ICG speed modeling session - Keychain

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So, here is my entry.. gw search di gizmodo, dapet atari keychain...



Oh, ini video timelapse the making nya..sory kalo kualitas videonya jelek.. udah mentok gw kompres.. dan sorry juga kalo skill gw ngaco.. but anyway.. here: